There were many types of games that people made. There was a platform game, something like Mario. Another was a avoid everything type of game. The last one I played was a clicking game, just accumulating points. Comparing with my game, most people thought i was close to finishing. Also, There is a lot of work that is needed to be done.
What i got from the playtest was new ideas. There are things that I can still implement. I still need to figure out the coding on some of the things that i want to do. I need to figure out how to limit bombs and how to make diagonal movement.
Sunday, October 30, 2011
Monday, October 24, 2011
Midterm Writing Assignment
My game combines some of the mechanics
of Nazi Zombies with bomberman. It would be endless waves of zombies
and you kill those zombies by placing bombs around the map. There
will be 3 different bombs with different timers. More and more
zombies will spawn as the game goes on, sort of like an endless
horde. Those zombies will get faster and faster. The zombies will
spawn at different places. I'm not sure if the bomb blast range will
increase at certain point intervals, since I don't want to make the
game too easy.
It will have a top down view. I want it
to be on a big map, but no bigger than a standard desktop resolution.
The reason for a big map is for more room to run around.
I think the game will be fun. I can't
be sure about this, since there is no play test. There isn't an
overall narrative to the game. There is no story to the game. I just
wanted to combine 2 different games together and see what comes out
of it. I don't see any culture developing because of this game I'm
making. I'm making a game targeted towards casuals, but I guess
anything can happen after making the game.
Wednesday, October 5, 2011
Session Report - Playtest
Fighting Words
A card game based on scrabble. The gist of the game is to create words and the first person to create 3 words win. Each player is dealt 7 cards. Those cards have either consonants, vowels, 2 letters, or an event cards. Each person starts by drawing a card from the pile and places a card into play. Those letters can be placed next to other letters or in the middle of 2 letters.
Some event cards are over powered, since they let you take cards from other people.
Facial Recognition
People say it's like apples to apples. Each person is dealt 5 object cards from the object deck. A leader, (rotates every turn) draws a face card from the face deck, which have a facial expression on it. The other players try to associate an object card to that face card. The leader picks the card that is most appropriate to the face. The person who placed that card gets the face card. The person with the most cards by the end wins.
Pretty fun game.
A card game based on scrabble. The gist of the game is to create words and the first person to create 3 words win. Each player is dealt 7 cards. Those cards have either consonants, vowels, 2 letters, or an event cards. Each person starts by drawing a card from the pile and places a card into play. Those letters can be placed next to other letters or in the middle of 2 letters.
Some event cards are over powered, since they let you take cards from other people.
Facial Recognition
People say it's like apples to apples. Each person is dealt 5 object cards from the object deck. A leader, (rotates every turn) draws a face card from the face deck, which have a facial expression on it. The other players try to associate an object card to that face card. The leader picks the card that is most appropriate to the face. The person who placed that card gets the face card. The person with the most cards by the end wins.
Pretty fun game.
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